package com.shadow.ui.events
{
	import flash.events.Event;
	
	public class MapEvent extends Event
	{
		public static const ADDED_TOWN_CONTAINER:String = "ADDED_TOWN_CONTAINER";
		
		public var data:Object;
		public function MapEvent(type:String,value:Object=null, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			data = value;
			super(type, bubbles, cancelable);
		}
	}
}